The Dot Product Identity and the Cosine Rule in ℝ³

The Dot Product Identity and the Cosine Rule in ℝ3

In this article we derive the dot product identity

A · B = |A| × |B| × cos(θ)

and show how this identity leads directly to the cosine rule, using a combination of coordinate algebra and geometric interpretation.

The cosine rule derived using vectors.



1. Vectors in ℝ3

Let the vectors be:

A = (a1, a2, a3)
B = (b1, b2, b3)

Their difference is:

A - B = (a1 - b1, a2 - b2, a3 - b3)

The squared magnitude of this difference vector is:

|A - B|2 = (a1 - b1)2 + (a2 - b2)2 + (a3 - b3)2.


2. Expanding the Square of the Difference

Expand each component:

(a1 - b1)2 = a12 - 2a1b1 + b12
(a2 - b2)2 = a22 - 2a2b2 + b22
(a3 - b3)2 = a32 - 2a3b3 + b32

Adding these three expansions gives:

|A - B|2 = (a12 + a22 + a32) + (b12 + b22 + b32) - 2(a1b1 + a2b2 + a3b3).

Recognise the squared magnitudes:

|A|2 = a12 + a22 + a32
|B|2 = b12 + b22 + b32

So the expression becomes:

|A - B|2 = |A|2 + |B|2 - 2(a1b1 + a2b2 + a3b3).

Define the dot product:

A · B = a1b1 + a2b2 + a3b3.

This gives the algebraic identity:

|A - B|2 = |A|2 + |B|2 - 2(A · B).


3. Geometric Interpretation

To understand this identity geometrically, consider the vectors positioned so that each begins at the origin. Let θ be the angle between them.

The projection of B onto the direction of A has length:

|B| × cos(θ)

and the perpendicular component of B has length:

|B| × sin(θ).

Let the points representing vectors A and B be labelled A and B respectively. The distance between these endpoints is:

AB = |A - B|.

Along A’s direction, the horizontal displacement is:

AC = |A| - |B| cos(θ).

The perpendicular displacement is:

BC = |B| × sin(θ).

Triangle ABC is right-angled at C, so by the Pythagorean theorem:

AC2 + BC2 = AB2.

Substituting the expressions for AC, BC, and AB:

(|A| - |B| cos(θ))2 + (|B| sin(θ))2 = |A - B|2.

Expanding the left-hand side:

|A|2 - 2|A||B| cos(θ) + |B|2 cos2(θ) + |B|2 sin2(θ).

Using the identity cos2(θ) + sin2(θ) = 1, this simplifies to:

|A - B|2 = |A|2 + |B|2 - 2|A||B| cos(θ).


4. Deriving the Dot Product Identity

We now have two expressions for |A - B|2:

(1)   |A|2 + |B|2 - 2(A · B)

(2)   |A|2 + |B|2 - 2|A||B| cos(θ)

Equating the middle terms gives:

A · B = |A| × |B| × cos(θ).


5. The Cosine Rule in Vector Form

Substituting this identity into the expression for |A - B|2 gives the cosine rule in vector form:

|A - B|2 = |A|2 + |B|2 - 2|A||B| cos(θ).

This is the familiar cosine rule from triangle geometry, written entirely using vectors in ℝ3.

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